Square should just give up on these wacky ability systems and go back to something simple like the attribute/proficiency system in DQVIII or Fallout. The more complex they make these games the easier it is to break them left right and center.
Square should just give up on these wacky ability systems and go back to something simple like the attribute/proficiency system in DQVIII or Fallout. The more complex they make these games the easier it is to break them left right and center.