
Originally Posted by
Wolf Kanno
I disagree with the comment on the Sphere Grid concerning the option of going down slight paths in the Sphere Grid for customization purposes. Cause most of those paths are short, and cannot drastically change your character. Who would pass up the stat upgrades?
Someone who doesn't have that level key sphere, someone who wants to get spells/abilities faster, there's plenty of reasons I could come up with off the top of my head. Just because something isn't as extensive as you want it to be, doesn't mean it's not there.
And your comment about License problems not being that big of a deal - it obviously depends on the player. Not being able to create a basic knight, or just a simple idea you have with a few abilities, without getting tons of LP to plow through unwanted and unnecessary licenses, could definately be a big deal to someone.
I have to agree with Iceglow that the Sphere grid is definately the more refined, or in my words, better thought out and executed of the two. But I agree with him again, VIII probably has my favorite system, literally no restrictions.