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Thread: Gameplay on GBA vs NES

  1. #1
    hhr1dluv's Avatar
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    Default Gameplay on GBA vs NES

    So, I now have Dawn of Souls, and I look forward to playing FF at some point in the future. I've been reading about some strategies in the FFI section on the front site and I've been wondering if all those strategies apply to all incarnations of FFI?

    Overall, how different is Dawn of Souls's FFI from the original FF on NES in terms of gameplay? Is there anything I should keep in mind?
    I, II, III, IV, V, VI, VII, VII: DoC, VII: CC, VIII, X, X-2, XII, KH, KH:CoM, Re:CoM, KHII, CT

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    Markusdot Markus. D's Avatar
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    Just know it's alot easier than the original.

  3. #3
    hhr1dluv's Avatar
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    Okay, so I played for a little while and I died fighting Garland...well, everyone died but my white mage. So, I imagine that the only way to revive myself is with phoenix downs, which are hella expensive. Am I missing something obvious, or is that really the only way to revive yourself? Expensive phoenix downs?

    I know I suck. Nobody has to tell me. :P I've just been spoiled by games that fill your HP and MP with a simple touch of a save sphere.
    I, II, III, IV, V, VI, VII, VII: DoC, VII: CC, VIII, X, X-2, XII, KH, KH:CoM, Re:CoM, KHII, CT

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    Markusdot Markus. D's Avatar
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    You'll have to depart and grind at alot of points in-game.

    It's all really having the statistics and arsenal to trial over a foe.

  5. #5

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    Where do i start with how the original is harder than super-easy mode dawn of souls?


    • fewer mp thats also in a unforgiving format
    • much more restricted magic
    • almost half the spells dont work properly/at all
    • the intelligence stat is useless
    • items,spells weapons etc are 2-3 times more expensive
    • EXTREMELY limited equipment space
    • elemental weapons dont work properly (armour does though)
    • no phoenix downs (i seem to remember DoS having phoenix downs could be mistaken though)
    • no reviving/ unpetrifying in battle
    • more exp needed per level/ max lvl 50
    • sorcerors
    • cockatrices
    • sorcerors
    • warmech
    • sorcerors

  6. #6
    Holy Dragoon Kain <3 Recognized Member KoShiatar's Avatar
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    Some strategies could still be effective in DoS, especially in relation to how the classes work with each other. But a lot of enemies are much weaker and most you will really need to do is to level grind.
    That, however, doesn't apply to the optional bosses added from other FF games to this version in the bonus dungeon. Shinryu and Omega, especially, are b*tches, and require some strategy.

  7. #7
    Because I got high Crimson's Avatar
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    I know they say nothing beats the original, but I really enjoyed DoS

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    hhr1dluv's Avatar
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    I am sad that no one replied to my second comment to tell me,

    "YOU CAN REVIVE YOURSELF IN THE CHURCH, DAMMIT."

    Oh well, I did eventually realize it myself. :P
    I, II, III, IV, V, VI, VII, VII: DoC, VII: CC, VIII, X, X-2, XII, KH, KH:CoM, Re:CoM, KHII, CT

  9. #9

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    Wait so, I should play the GBA version and NOT the nes version?

  10. #10
    Ten-Year Vet Recognized Member Kawaii Ryűkishi's Avatar
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    You should play the PlayStation version. It retains the original gameplay of the NES version while including some modern conveniences like not targeting dead enemies and allowing you to revive party members mid-battle. The GBA version is overly simplified to the extent that you'd wonder why they even bothered.

  11. #11
    lomas de chapultepec Recognized Member eestlinc's Avatar
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    Quote Originally Posted by hhr1dluv View Post
    I am sad that no one replied to my second comment to tell me,

    "YOU CAN REVIVE YOURSELF IN THE CHURCH, DAMMIT."

    Oh well, I did eventually realize it myself. :P
    Sorry, got here a month late. But you can revive in the sanctuary. :moose:

  12. #12

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    on GBA they really beefed up the attack and hit rate of a lot of your chars. so another big difference you're gonna find b/t the two versions is that on the NES, everyone is going to miss a lot at the beginning, except for fighter and theif. so like BBelt will suck for a while, but after a few levels he will pull his own weight, and by the end he'll be super strong. They only ones who permenantly have terrible hit rate/damage is BM/WM. Also: everyone has terrible armor but fighter. If you find you're getting smacked around a little too much, and you don't want to spend all day "leveling up," try putting two fighters in your party, or a fighter and a red mage, to absorb a majority of the damage, while still keeping it fun.

  13. #13

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    What about the PSP versions? Are those versions easier or harder?

  14. #14

  15. #15

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    So PSP is the same as GBA, just with aesthetic improvements?

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