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ok so basically oblivion with guns in post apocalyptic world or whatever. sounds good
I was going to make a point here but I can't back it up, so instead I'll pose a question to Milfy: Is it still designed with the same skill building style as the old Fallouts or did they make it Oblivion-like where you can be everything to everyone and a total jack of all trades?
The leveling system isn't the same as Oblivions. You get experience from combat and quests and get skill points to allocate when you level up. You can allocate them to several stats as you see fit, but the levels cap at 20 before you ever come close to maxing everything. So no, you can't be all things to everyone.
Awesome!