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Thread: A Halloween Special!

  1. #16

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    Atomos, from any game, but particularly IX. That scene at Lindblum... *shiver*

    A lot of bosses in IV were just scary visually, like the Antlion and the Octomammoth.

    Anima, which is almost like a scarier version of Atomos. *shudder shudder* Not to mention Yunalesca. O_o

    Even regularly normal moments can be scary if the right music is played. For instance, Calcobrena from IV, escaping Shinra Tower in VII, Esper battles in XII, etc.

  2. #17
    Lives in a zoo Recognized Member Renmiri's Avatar
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    When those Death Walls on FFXII start moving, it gives me the creeps.

    That and seeing those round Entites on Nam Yensa at level 60 when you are level 25!!!!
    Me and my kids have dragon eggs:



  3. #18

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    going down the stairs and the gate closing when heading to face Cachulain in xii creeped me out a bit
    ...It is because there is a limit to time that we wish for nights that never dawn.
    Eternity is just an empty illusion and is why feelings of being able to believe in one another are born...
    Remember that well.

  4. #19
    Eggstreme Wheelie Recognized Member Jiro's Avatar
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    The flashback scene and ShinRa Masion in general scared me as a kid, but that was probably because of the Mansion itself. I had a bad experience playing Resident Evil when I was even younger, silly parents letting little kids play zombie games

    They see me rolling. They hating, patrolling.
    Trying to catch me riding dirty.


  5. #20
    Funkadelic Jammer crazybayman's Avatar
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    FF1, before the days of the SNES even

    My level was too low for the Earth Cave, let alone fight Lich, but I was there treasure hunting anyway

    HP, cures and spells became depleted, so I'm trying to escape, running from every encounter

    Then...random encounter.......who will it be this time *music DO-DO-DO-DO-DO-DO-DOH-DOH-DO-DO-DO-DO-DO-DO.....FACK 4 GIANTS

    that kinda thing was startling back then

    And anytime Ultimecia shows up (whether actually her or through Edea) in FFVIII was pretty creepy, as well as going to fight Adel
    WICKED-AWESOME SIG.

  6. #21

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    Quote Originally Posted by arcanedude34 View Post
    Even regularly normal moments can be scary if the right music is played. For instance, Calcobrena from IV,
    You consider that a "normal moment"? Those dolls would have been creepy without the music. Granted, the music did make it 800 times worse. The way the music just stops and you suddenly see a doll jumping behind the wall (somehow....), and then the eerie music played when you confront them, plus a Golbez encounter right after, ending with his disembodied arm slowly crawling to the crystal (as your party inexplicably did nothing to intervene). Yeah, none of that really made any sense but it was pretty creepy. Maybe less so if you weren't 8 the first time you played the game, but still.

  7. #22
    Nerfed in Continuum Shift Recognized Member Zeromus_X's Avatar
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    Quote Originally Posted by NeoTifa9
    the part in 8 when you have to fight those alien robot things in order by color, and the other other color will chase you

    "no red! gtf away!!!! i iz after purple!!!!!"
    Lol! That part would've scared me too, if it weren't for the comical music.

    Anyways, the Trap Doors and especially the Demon Wall in IV are pretty frightening, now that I think about it. VII's was pretty bad too with that creepy heartbeat and XII's was just really hard.

    And I guess Yunalesca is pretty creepy too.

  8. #23

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    Nothing scared me more then when I put Final Fantasy X-2 in my playstation2.

  9. #24

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    that painting that is all evil creeps me out in ffvi
    ...It is because there is a limit to time that we wish for nights that never dawn.
    Eternity is just an empty illusion and is why feelings of being able to believe in one another are born...
    Remember that well.

  10. #25
    programmed by NASIR Recognized Member black orb's Avatar
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    Quote Originally Posted by ,,, View Post
    Quote Originally Posted by arcanedude34 View Post
    Even regularly normal moments can be scary if the right music is played. For instance, Calcobrena from IV,
    You consider that a "normal moment"? Those dolls would have been creepy without the music. Granted, the music did make it 800 times worse. The way the music just stops and you suddenly see a doll jumping behind the wall (somehow....), and then the eerie music played when you confront them, plus a Golbez encounter right after, ending with his disembodied arm slowly crawling to the crystal (as your party inexplicably did nothing to intervene). Yeah, none of that really made any sense but it was pretty creepy. Maybe less so if you weren't 8 the first time you played the game, but still.
    >>> "We are cute, we are scary and we looove to KILL!"
    yeah, those dolls are creepy indeed.
    >> The black orb glitters ominously... but nothing happens..

  11. #26
    red headed monkey dude sir helix's Avatar
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    in 8 when cid hands you the magic lamp and you use it with out knowing WTF it is and be at a spot where you havnt saved in a while and think nothing of the warning "save befor using"

    me "sweet! maby its like a exp genie like off of rune scape"

    Tyler: "yeah maby click on that damn thing and see"

    Me: "but it says to save"

    Tyler: oh well, your good at final fantasy, you can figure out what eva it is."

    Me: "hey its a battal"

    !0 minutes later
    Me: "damn this is a long fight.....nooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo"

  12. #27
    Light Hero Saber's Avatar
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    Default another one for my friends

    monster-in-the-box
    Marcus
    "No cloud, no squall shall hinder us!" - FF9

    Games completed - 1,2,3,4,5,6,7,8,9,10, 10-2, 12, 13, 13-2, 13-3 Tactics, Tactics Advanced, Crisis Core, Dirge of Cerberus, KH, KH2, And played 11.

  13. #28
    Nerf This~ Laddy's Avatar
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    I'm hemophobic.

    So Sephiroth's trails of blood in VII scare the skullskullskullskull ouuta me.



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