Do I really want to know... or is it not sanity safe(I need to preserve what little of it I have left!)?
I would have liked to play a Norris in that case!
Hmm... I don't think anything in her ability set would break late 1400's. And most won't break the 1300's I don't think.tGA is set in a Medieval fantasy world. I've always envisioned it as being around 1300-1500 if we compare the technology level of our world.
Truthfully it was that fireworks, particularly the propelled kind and grenade-pots that I was really iffy on. Despite their early date a lot of people don't seem to like them in fantasy works. I just added the others to get more detailed input.
That might actually give the rocket propelled fireworks some kind of use/give her a reason to make them(currently she doesn't bother, what is the point?)!the mages of Alent have recently discovered technology from an ancient, extinct race and are trying to unravel the mysteries of that technology in order to build airships (think steam punk sort of stuff). So far they've failed, but depending on where the story goes, things might change (and new threats might emerge).
I thought about that as well. But didn't want to include it as a default, just incase your dwarfs are not the type to invent that way. In a lot of fantasy settings both dwarfs and gnomes are inventor types. It is the way they invent that usually differs(from what I have read). Dwarfs seem to invent out of need in an area that other races would just work around(ie. they want a siege ram protected from arrows. Many races would just put a canopy type roof over it(like humans did in our history). Dwarves though would make a friggin tank(most likely steam powered) or something similar).I don't think we've ever had gnomes in the story. Our dwarves are basically the inventor types, so I think it would be easy to just switch the gnomes with dwarves as far as that backstory goes.
Basically it seems when inventing the Dwarfs always ask 'why'. Why do we need to make this? If there is no need than it is a waste of resources. Gnomes though tend to be a bit... eccentric. They invent just to prove they can. For example between gnomes and dwarfs I would say gnomes are more likely to make flying contraptions(though any race would do so if they 'needed' a flying machine for something. Though I don't doubt the gnome one, in comparison, would be filled with a bunch of useless features just cause they could fill it with said features).
The example with Greek Fire. Why would society full of mages need a flame throwing type weapon? Mages can do the same thing far safer and far more efficiently(though I don't think mage fire is usually exempted from being put out by water so that is a advantage, but it is a dangerous one). As such, such an invention would likely be made, and then promptly tossed to the side as an interesting curiosity or taboo due to the amount of danger it poised to the people playing/inventing/refining it.
However, nothing says Dwarfs have to fit that. Just that is the reason 'Gnome' sprung to my mind first and whilst I would be careful of calling it a dwarf in an established when I don't know much about those dwarfs.
Yay, now if only I can finish her ability sheet and then write her profile. I just had to go and get fancy :/.so feel free to go with your idea.