Quote Originally Posted by SeeDRankLou View Post
As said before, when Garnet summons an eidolon under trance it will be summoned with a slightly different animation, with slightly altered attack power. And then after that, as long as Garnet doesn't summon a new one, that eidolon will randomly summon itself again. The only good thing about the random summon is that it doesn't use any more of the trance gauge, so if Garnet doesn't do anything else that Eidolon can summon itself for the remainder of the battle.
In order to keep her Trance gauge, don't you have to wait for other characters to be available and triangle-skip them? Annoying.

Quote Originally Posted by Wolf Kanno View Post
if Zidane's Dyne skills were not so smurfing broken I would say it was one of the better systems.
I never had any problems with Zidane's Dyne. When Trance occurred, I always liked being able toe use his the most.

Quote Originally Posted by Elly View Post
i personaly hate Trance because it doesn't carry over to the next fight...
Truth.

Quote Originally Posted by sir helix View Post
Quote Originally Posted by sora_lion_heart View Post
I'm going to final fantasy hell
Not necessarily, if you sing the hymn of the faith, prey to Aerith, devote yourself to a Paladin, tote a large sword, kill your evil sibling, and steal an ostrich and claim it's a chocobo, you should be alright.
You're out of luck is your sibling is only evil to you. Wait a minute... HELL NO! A frickin' dumbass ostrich cannot be passed off as a Chocobo. Gimme a break.