Quote Originally Posted by Omecle View Post
Just a little insight:

When you render out something, you render it out in different passes (beauty, specular, shadow, zDepth, etc.) and then you composite it in another program (like After Affects, Shake, etc.).

It could very well be that they just cut corners by not having to re-render the shadow passes, considering that it's such a short clip and no where near noticable in the game.
I have replied to you in one of the other threads regarding this problem. I`ll re-cap; if SquareSoft had not enough time to add changes (or rather fix bugs), then why did they bother to take the time to change the way how Rinoa expressed at the end of the game? The copying-and pasting-and-do-re-modification-on-her-face-and-body process does TAKE longer than simply doing a single change. Remember that this is just informal talk so that other people reading this thread can understand what I mean.

Quote Originally Posted by Omecle
This doesn't mean SquareSoft were lazy or they forgot about it, the most likely case is they were strapped for time and/or it wasn't in the budget to re-render out one small and insignificant shadow pass.
The models changes (replacing Rinoa with Selphie, a Solider on the top of the ship with Quistis, the clothes on the rest of the team, etc) were in the budget of SquareSoft or thier plan. All of that is re-modification, therefore it would be logical if they replace the shadows with new ones since they are part of the re-modification as well.

Yes, it`s true that the shadows are hard to tell since you can only see them for like 5 seconds. So, consider that when you have a new script on your hand, you then analyse the whole Trial version and see what needs to be changed according to that script on your hand. You then write down what things are requested to be change and you give that list to the responsible developers. It`s very possible that you will miss the shadows part since they are very easy to miss, therefore you didn`t write that part down. So, they either missed that part or just forgotten about it. Trust me on this one, it doesn`t take THAT long to change the shadow setting and the re-rendering process doesn`t take that long either (assuming that they have had high-tech computers at the time.)