Yeah I wasn't awfully keen when I found out they weren't going to redo the graphics and music. I mean naturally it's fabulous as is, but it isn't really pushing the DS much, is it?
Yeah I wasn't awfully keen when I found out they weren't going to redo the graphics and music. I mean naturally it's fabulous as is, but it isn't really pushing the DS much, is it?
They altered the coloration of the graphics, at least. It can look either better or worse than the original palette depending on the scene, though.
As for the new content, I'd have preferred they include none rather than what they did. That it includes some of the most tedious game design in recent memory should clearly mean it has no business being in Chrono Trigger.
Yes, it does.
I'm really pissed off at the hyped "multiplayer" turning out to be no such thing.
This spoiler is focused around things you learn in both the Dinocity quest thing, and the bonus dungeon available the second playthrough.
(SPOILER)First off, I think that the Dino city has something to do with Dinopolis in Cross. In part because I think the Idea of you saving the civilization that causes you so much pain later on in cross to be hilarious.
The second dungeon, however, answers a few questions in cross. First off, how did porre become a powerful military nation? The answer is simple. Remember how Dalton was sucked into the protal after attempting to summon the Golem boss? Turns out he got lost in a dimension vortex and found his way to your home time. Using the magic of Zeal, and likely technology from the future, he managed to turn porre into a military state and conquere Guardia, all out of spite for you beating him.
The actual ending I believe ties more into the alternate Radical dreamers universe then to Chrono Cross.
Feel free to correct me on my ideas though.![]()