Quote Originally Posted by sdm42393 View Post
Quote Originally Posted by Wolf Kanno View Post
I felt quite a few worlds were expanded better (Agrabah and Olympus)
I actually thought Agrabah in KH2 was just horrid in every single way (imo). In the first game the whole world was a big platforming level with alleys and mini-puzzles to progress. In the second game it a few large maps that weren't too eye-pleasing and featured nothing that made it so memorable in the first game.

I didn't like Olympus too much either, but I have to admit it was much expanded.
Quote Originally Posted by arcanedude34 View Post
MY favorite Disney world from the first game (Agrabah for it's platforming and the most bosses of any Disney world, iirc) became my least favorite in KHII (no platforming, really ugly looking maps, and a tacked on plot stolen from a hated sequel of the movie the world was based on)
Taking Aladdin 2's plot aside...

The main reason I adore the stages in KH2 better is because the developers decided to do the smart thing and completely drop the heavy platforming in favor of combat. The platforming in KH1 was terrible and seeing it go away was welcomed.

I did not like KH1's Agrabah cause I detested the skullskullskullskullskullskullskullskull of meandering through a world that is literally a straight line only to finally get to the roof jump to the next platform and due to the crappy design and camera either miss the jump, get knocked off by an enemy or fall while attacking an enemy that appeared on the platform in my mid-jump. Forcing me to start all over. No, I do not miss KH1's Agrabah at all...