As you may have guessed, I've been playing Dragon Quest VIII. I've reached Argonia. My impressions so far:
The Good
The game looks great. Improvements from DW VII include visible players on the battlefield and 3D foes.
The music sound similar to the previous installments but the orchestration makes it sound much more sweeping and epic. Like a lost Aaron Copeland piece.
I love Yangus. His accent is endearing, as is the contrast between the way he looks and his rather reserved way of talking. I thought the game does a good job with accent choices.
I also like King Trode. Again, there's an amusing contrast between the way he looks and talks.
The Bad
I understand that DQ has a tradition of a non-speaking hero (as does BOF), but the characters have voice actors in this game. They should give him a speaking voice.
I dislike the way the game makers chose to dress Jessica, then make it a point to focus on her physical assets. I'm not suprised she's annoyed.
The Odd
Why is it every boss has a strange speech impediment? Spoonerisms and ventriloquists?
Why does Yangus freak out in exactly in the same way whenever King Trode makes an unexpected appearance? He should get used to it after while.
Most of the translations for monster names seem different from DW VII. Even recognizably similar ones.
EDIT: Also the comical lengths to which the game conceals the appearance of the cursed characters previous to them being cursed. Reminds me of the strategically placed objects in the opening of Austin Powers.