I totally know what ya mean. I'm walking towards a save point to quit for the day and I get in a random encounter before I get there and notice a character only needs like 3 XP to level up, I'm gonna run around the save point until I get a level up. I don't do that with HP or LV though. Unless it lands on like 444 or 666, then I'll run around or equip something to fix that. That happened to me twice in Persona 4. First Kanji gets 666HP and then Chie does.
And I also like having my items and skills in a certain order. It annoys me when there is nothing I can do about. Is it so hard to put an organize skill in the status menu. Same thing with some games and key items. Sure to a certain degree it makes since to let key items fall where they will, but what if there's certain key items you can get at different intervals in the game. You have one of those at the top another in the middle and the rest at the end. It's irks me a little.
And I almost always remap the controls on fighting games. My friends learned the hard way it's better for them to have second controller. Cause the buttons on the first controller don't do what they're suppose to![]()







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