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Thread: Soulfire Soft: Xeon Wars public pull. (extremely urgent!!!)

  1. #1
    President of SoulfireSoft Ledious's Avatar
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    Default Soulfire Soft: "Project Xeon" updates...

    Ok, for the first time you will get to have the first taste of Xeon Wars, however it is up to you whether this is to be the destined flavor of the cake.
    I will explain everything once you have submitted your opinions.

    Xeon Wars is an overhead 2d, futuristic, action game that is story based. You use a hover ship that can be upgraded with new abilities and weapons. The goals of the missions varies according to the storyline. the story has this Cowboy Beebop style, or that's what we are trying to achieve anyway.

    So, here is the question and be as honest as you can, try to explain the reasoning for your answer:
    As a public opinion, how do you feel about the official art style for xeon wars?
    Now, these are not the actual Xeon Wars concepts and the real ones will be, lets say, more sci-fi:

    deviantART: where ART meets application!

    deviantART: where ART meets application!

    deviantART: where ART meets application!
    Last edited by Ledious; 10-25-2009 at 08:42 AM. Reason: Resized monster images
    creative director of Soulfire Soft, public site coming soon!!! -_^


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    Fragaria addict Recognized Member Momiji's Avatar
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    Not bad at all.

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    Old school, like an old fool. Flying Mullet's Avatar
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    Please don't stretch the tables with huge images. If you need to show images in their full resolution I recommend you link to them or attach them to your post.
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    Markusdot Markus. D's Avatar
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    Very very very pretty.

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    Nerf This~ Laddy's Avatar
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    It looks beautiful. =D



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    President of SoulfireSoft Ledious's Avatar
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    Ok, you guys sure your not just saying that? I didn't draw this so I wouldn't mind if any one has a problem with it. In fact, if you do have any problems with this being the official style for a game you would play, PLEASE please please let me know
    creative director of Soulfire Soft, public site coming soon!!! -_^


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    oreodaredattoomotteyagaru Recognized Member JKTrix's Avatar
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    Putting everything else aside, the art itself looks good.

    Are you attempting to appeal to an RPG/Anime crowd with this Hover ship Action game? There are people who are put off by the 'super pretty' anime style that might limit your audience otherwise. Just like people are put off by space marines.

    I have other concerns about the game in general (seen you on the Namco 'Tales' forums too), but as far as art goes, it's very good-looking but potentially limiting.

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    Fragaria addict Recognized Member Momiji's Avatar
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    Quote Originally Posted by JKTrix View Post
    Putting everything else aside, the art itself looks good.

    Are you attempting to appeal to an RPG/Anime crowd with this Hover ship Action game? There are people who are put off by the 'super pretty' anime style that might limit your audience otherwise. Just like people are put off by space marines.

    I have other concerns about the game in general (seen you on the Namco 'Tales' forums too), but as far as art goes, it's very good-looking but potentially limiting.
    Can't appeal to everyone, I guess

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    Eggstreme Wheelie Recognized Member Jiro's Avatar
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    I'm a fan of the artwork, it makes me want to play the game already. I'm a sucker for good art (not so much graphics, but good design).

    They see me rolling. They hating, patrolling.
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  10. #10
    President of SoulfireSoft Ledious's Avatar
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    Quote Originally Posted by JKTrix View Post
    Putting everything else aside, the art itself looks good.

    Are you attempting to appeal to an RPG/Anime crowd with this Hover ship Action game? There are people who are put off by the 'super pretty' anime style that might limit your audience otherwise. Just like people are put off by space marines.

    I have other concerns about the game in general (seen you on the Namco 'Tales' forums too), but as far as art goes, it's very good-looking but potentially limiting.
    Hey tales forum? Nice to see you, erm, who are you if I may ask?

    But yea, I agree that I cant appeal to every audience but our goal is to appeal to more audiences than we would if it were just "Space marine" or just anime. We are sorta mixing the two where all the gameplay and machines have this western sci-fi style and the characters are drawn in an anime style. The only time you see the characters is in cut scenes that are very similar to the skits in the tales series games or like classic fire emblem cut scenes.

    I'm a fan of the artwork, it makes me want to play the game already. I'm a sucker for good art (not so much graphics, but good design).
    So the style doesn't bother you guys at all? This style isn't your average anime style, the characters faces are constructed differently the clothing has a more tattered look and the characters limbs, especially the legs, are stylistically drawn(space in-between legs and limbs are unrealistically skinny).
    creative director of Soulfire Soft, public site coming soon!!! -_^


  11. #11
    KentaRawr!'s Avatar
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    It looks great. Trust me. :3

  12. #12

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    I really like it. Reminds me of the newer "hip" art styles. No More Heroes and The World Ends With You come to mind. Lots of recent mangas have a similar style. And not without reason. Just try not to go overboard. If too much effort is put into trying to be hip or trendy instead of natural it ruins the overall appeal. Fair warning



  13. #13
    President of SoulfireSoft Ledious's Avatar
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    Quote Originally Posted by Vyk View Post
    I really like it. Reminds me of the newer "hip" art styles. No More Heroes and The World Ends With You come to mind. Lots of recent mangas have a similar style. And not without reason. Just try not to go overboard. If too much effort is put into trying to be hip or trendy instead of natural it ruins the overall appeal. Fair warning
    Exactly, we are trying to do something new, but as you said, if we go too far, it could ruin everything. Thats why I wanted to come to you guys first before we decide to use this style or not. You are the ones who are going to be playing the game after all so we better make sure you like it before we do.
    creative director of Soulfire Soft, public site coming soon!!! -_^


  14. #14
    President of SoulfireSoft Ledious's Avatar
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    Allright, It has been a while since the last post here and I have some questions and updates!:


    Project Xeon Updates

    First screen shot:



    Ok, here are some cross hairs that will be different depending on the weapon. One of the things we are trying to achieve regarding game play is providing the player with a wide variety of weapons Items and power-ups to chose from. We need some of these Ideas and if you have any favorite weapon or Item Ideas you would like to see in a game, let me know

    Keep in mind, the vehicle you pilot is a hovership so just keep your weapons reasonable, preferably cannon like weapons.

    ~alien Ice cannon (best weapon in the game)


    The Ice cannon is a weapon that you can not buy and is (Spoiler!) found in the first level in a hidden cave on the edge of the map. story goes, the alien technology is from an abandoned excavation sight predating the war. The particular region of the Sahara desert where your located was bombarded for years, covering up most of the excavation site.

    the gun shoots a rod of energy that inhibits quantum fluctuation giving the user control over the elements, in this case Ice. When the bolt hits the ground it cracks in which giant Ice crystals shoot up killing any enemies and at the same time, creating a barricade.

    ~LV 1 cannon(needs Idea)


    ~LV 2 cannon(needs Idea)


    ~LV 3 cannon(needs Idea)



    The ship also carries a primary machine gun and a missile launcher that have different levels of upgrades.
    creative director of Soulfire Soft, public site coming soon!!! -_^


  15. #15
    Markusdot Markus. D's Avatar
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    Are you going to be able to actively switch cannon weapons?

    or is it, more, this is more powerful than the before?

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