Quote Originally Posted by edczxcvbnm View Post
I think one thing that always hurt the game in America was localization. It is nice that they make you explore and stuff like that but I felt that the games always had the flaws that they tend to tone down with localization which are excessive battle rates and not enough exp to level up for the American audience.
It was more like Final Fantasy overshadowed every other RPG, so BoF couldn't flourish like it should.

And it didn't help that the first 2 games had crappy translations when they were first released; this also made the game fly even more under the radar once game magazines reviewed the games.

I am in that group and I barely make it through those games. I thought the first was fine but the third and very much so the fourth really forced you to fight more than I ever want to.
Actually, it took very little time to level up in 4 compared to 2 and 3. 2 was the worst offender in the leveling category; in fact, it was so bad that when Capcom released BoF2 for the GBA they doubled the EXP output for the enemies due to consumer complaints.

V didn't do well basically because it was a complete departure, and because most reviewers panned it (but some of them had good reasons to do that).

I still hate Sony for not letting Capcom release the PSP version of BoF3 here in the States (after Capcom USA proposed it, it was rejected, thus why we never got it), but at least PSPs are region free and I have the PAL version of the game.

While we're still on the subject of Capcom RPGs, I find it really weird that these interviewers and stuff act like BoF is the only RPG Capcom's ever made. Hello? What about Megaman X Command Mission? Granbo? The El Dorado Gate series? Sweet Home?