Maybe on a custom skin, but I'd start with the art section.
PS: u3 = v3 - ((v3,u2)/(u2,u2))u2 - ((v3,u1)/(u1,u1))u1
					
				
			
			
			
				Maybe on a custom skin, but I'd start with the art section.
PS: u3 = v3 - ((v3,u2)/(u2,u2))u2 - ((v3,u1)/(u1,u1))u1