
Originally Posted by
VeloZer0
I would have to say that (for me), FFX's battle system was the only redeeming feature of a game which I felt was flawed in just about every other way. (but that’s another story). Sure you could kill most random encounters in one turn, but as soon as you entered a fight you were faced with a dilemma of looking at what characters you had out, looking what type enemies were out, looking at the turn list and finding a way of rotating in all your characters so that they would all get experience from the battle, all the enemies would be killed with overkill’s and you would take as little damage as possible. In doing that the battle system engaged you and made random battles part of the game.