RPG's are , weather you like it or not , evolving. OK , maybe not all of them or at least not at the same pace ( Suikoden,anyone?). Our beloved , eternally non-final Final Fantasy is an example of such evolution. Checking the latest info on XIII's battle system triggered some strange feeling of sadness inside me. A kind of sadness you experience when a memory of your childhood friends ( or someone you haven't seen in a long , long time) rises from the ashes of oblivion to remind you of the transience of life.
In this case that someone is evolutionary outcast called random encounters. Times when we were running around in circles hoping that the game will finally grace us with the pleasure of meeting Tonberry so that we can capture him and complete the Sunken Cave monster list are locked in the chronicles of history. Never to be released again.
So , in the light of the new battle system presented in FF XIII can you , dear friend , reach down to the deepest depths of your heart and try to find something that probably wont be there? Can you find just one good thing about random encounters? Will the EOFF be able to reach the number of 10? Or is it , as the title implies , mission impossible?
I'll start : the feeling of joy when you , after the long search , finally encounter a rarity such as Stingray is just priceless. The sight is so rare , you almost don't want to kill the poor bastard. No , ADB can produce that.
P.S. I'm don't think that old FF systems are better , I just thought that this would be fun