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I was thinking about this kind of stuff last night and how much of the traditional stuff seems like it'd get axed or at least hard to implement with the amount of detail and voicework expected by people in releasing it on a high-end system. It really just made me wish they'd pull a Mega Man 9 and return to an older stylized version instead of having super-ridiculous graphics. Or they could at least go the route of the Dragon Quest games and release it on the DS or Wii and at least have the excuse of the hardware for lower quality graphics.
It just seems like in trying to stay at the forefront of everything they've increased their development time so much that most people don't even really care. The games, to me, were always primarily about the characters and story. Graphics were just sort of a side perk. Besides, I miss fighting a hard battle to be rewarded with a pre-rendered cutscene (something that FFIV DS managed to bring back, albeit swapping out pre-rendered with voice work)
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