Well, with any kind of hope, the way Japanese studios are starting to take more interest in Western design styles, we might get a FF game (or something similar) with a more CRPG approach. Like instead of just going to a town and doing the next thing in the game, you can get quests and explore other towns/dungeons, or just go for the main thing.
I mean, they throw in a handful of side quests, but most of the time they're aimed at extending the end game. It's never something you can just get distracted with from the get go and feel immersed in something totally different.
Post of the thread!





Reply With Quote