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Last edited by Nominus Experse; 02-21-2013 at 06:35 PM.
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Zelda II, I agree that this game was impossible. I haven't tried playing through it in years but I remember getting so frustrated over this game as a child. Teenage Mutant Ninja Turtles was a complete walk in the part compared to this game.
I've beaten TMNT a couple times as a child. Tried to help my little sister play it last night and I ended up losing all four turtles in the dam. -_-
I was also never able to beat The Battle of Olympus or BattleToads.
Zelda II is very horrid and un-fun, but hell, I even have enough trouble with the first Zelda :o
Shining Force II is a game which I got on reccomendation on the Wii thingy, and it is also horrible and hard. I can't think of any others really. I'm a casual gamer, so I don't really buy games that are about to kick my arse.
Lagoon (SNES)
I've tried picking this game up a gazillion times, thinking "Hey, I'm gonna beat this sunnovabitch" and each time I get owned by the first boss. He only has to hit me a few times before I crash and burn, and it's impossible to dodge his hits, I swear. D: Even with save states I couldn't beat him. Never playing this game again.
Addams Family (NES & SNES)
Oh my god, these games are horrible. While it does require skill to master these, most of all it requires memorization to stay alive from all the monstrous traps that the Addams Family mansion is infested with. The bathroom soaps are trying to kill you, the chandelier is trying to kill you, and even apples are trying to kill you! Good god.
The SNES version has harder gameplay, but the NES version outsucks it because if you get a game over, you have to start from the very beginning. The SNES version decided to be less cruel in that area, but made up for it by making everything in the world trying to kill you instead. Why have I beaten both of these games?
Mega Man 6 (NES)
Maybe it's just me being stubborn and sucky at the same time, but this game is smurfing hard. When it comes to Mega Man games, I refuse to check which boss I should beat first, so I end up doing it trial and error. I also refuse to use e-tanks until the Wily stages. I usually figure out who the weakest link is pretty quickly, but not in this game. Oh no. They're all hard dammit. I haven't been able to kill a robot master yet in this game, and I've tried them all. If this game gets easier I might just never find out!
Contra (NES)
Especially when your friend is smurfingat it.
"... and so I close, realizing that perhaps the ending has not yet been written."
Gradius. All of them.
I mean, I honestly think they're fun, they have great music, I love the sound effects, but I'll always screw up and get killed at the first level somewhere and lose the desire to play.
Dead Space, for being so graphically incredible that everytime you try to stop and think how to get outta this mess something jumps out at you making you go HOLY ****!!!111 and you lose your strain of thought
Heyyyy, Adam's Family wasn't horrible in it's time, it was non-linear and about as complex as a platformer could be back in teh day.
I must say the stages were extremely long but EXTREMELY tricky to trip through, soooo many traps, odd-platforming situations and enemies.
Am I the only one who found the original Rayman to be tediously difficult in some places?
Nocturne. That game is mean! I mean there I was fighting the Black Rider. Annoyed because for the White Rider and Red Rider, you could easily turn there helpers to stone. But nooo. Black Rider had to cheat and bring unstonable helpers. But just when I was about to win, he thought it'd be funny to spam Megadoloan. And there was Mara right before that. It wasn't a hard fight, but it dealt with luck and him using a Physical Attack when the Mirror was up. Problem was Mara was stupid and wouldn't attack. Not only that he insisted on spamming Dismal Tune, which I was immune too. So I had to set there for fifteen minutes waiting for him to kill me off so I can go again. And of course Matador all the way at the beginning. That wasn't a fun fight. Oh and of course the dreaded random encounter that spams Mudo/Hama skills. Or that same encounter who waits until you switch to Magatama that doesn't Null Death skill before attacking.