I wasn't meaning to say that graphics quality would have to be lowered over all, but on games that are run in 3D like this you have to lower the settings on them as compared to if you ran them normally. The graphics card has to render everything twice from two slightly different perspectives. For most games, especially recent ones, even brand new high end graphics cards have trouble keeping up at their max settings because there just isn't enough horsepower under their hoods to render in stereoscopic 3D and render all of the effects it could without doing that. I doubt this is something that will ever be fixed unless all games specifically develop with stereoscopic 3D in mind and it just becomes standard as opposed to an option.






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