Quote Originally Posted by Bahamut2000X View Post
If RPG's have taught us anything it's that anything can die given enough time and HP loss.
True, logically speaking, your party should have had zero chance of success in II, VI, VII, VIII, and IX, as well as XII. None of these games featured your party having access to an omnipotent McGuffin like the Crystals to explain how your party magically beat near gods. Nor did they have a Macross moment like X.