Page 3 of 3 FirstFirst 123
Results 31 to 38 of 38

Thread: Odd Classes

  1. #31
    Toy with and destroy xXsarahXx's Avatar
    Join Date
    Aug 2007
    Location
    Exeter, UK
    Posts
    461

    Default

    I thought Omatsurishi (Festival goer) and Psychicer were 2 odd choices for job classes in ffx-2 international. Wish i could have played them on the uk version

  2. #32
    Depression Moon's Avatar
    Join Date
    Aug 2007
    Location
    Warrior Falls
    Posts
    6,050
    Articles
    45
    Blog Entries
    2
    Contributions
    • Former Editor

    Default

    Quote Originally Posted by qwertysaur View Post
    I also always found the Skyseer (Heaven Knight) and Netherseer (Hell Knight) to be odd.
    Those just sound like fancy names for Paladin and Dark Knight.

  3. #33

    Default

    Except they weren't at all like a paladin or dark knight.

  4. #34
    Eggstreme Wheelie Recognized Member Jiro's Avatar
    Join Date
    Aug 2004
    Posts
    26,942
    Articles
    65
    Blog Entries
    1
    Contributions
    • Former Cid's Knight
    • Former Editor
    • Notable contributions to former community wiki

    Default

    I would like to see a Gambler who tosses a coin or rolls dice to see who he attacks and for how much damage. Purely because I think that's cool

    They see me rolling. They hating, patrolling.
    Trying to catch me riding dirty.


  5. #35
    Back of the net Recognized Member Heath's Avatar
    Join Date
    Jun 2002
    Location
    United Kingdom
    Posts
    5,461
    Contributions
    • Former Site Staff

    Default

    I think leaving the target of the attack up to chance would be a bit annoying, Jiro. Good idea otherwise though.

    I would like to see more class-based characters though, similar to FFIX. Too often people who we consider to be a class, e.g. Kimarhi as a Dragoon/Blue Mage just comes down to their overdrives and their weapons, which doesn't really play a huge role a lot of the time.
    Not my words Carol, the words of Top Gear magazine.

  6. #36
    Depression Moon's Avatar
    Join Date
    Aug 2007
    Location
    Warrior Falls
    Posts
    6,050
    Articles
    45
    Blog Entries
    2
    Contributions
    • Former Editor

    Default

    Yeah I can agree on that and eventhough I like Freya I didn't find much use for her attacks. Most of her specials I never used. I think that the cost of Dragon Crest should result in higher damage. I'm aware that it's based on how many dragins she's slain, but you would have to work hard for it to make it good.

    I usually just use Lancer, Reis' Wind, and Cherry Blossom.

    I also think that there should be a blue Mage more like Quina, but their limit breaks would be more like a boss version of blue magic meaning special blue magic that you can only learn from boss enemies.

  7. #37
    The Seeker Sword's Avatar
    Join Date
    Feb 2005
    Location
    Ireland
    Posts
    495

    Default

    Quote Originally Posted by Heath View Post
    I think leaving the target of the attack up to chance would be a bit annoying, Jiro.
    Um If you tell all the party members to attack 1 target and it dies on the 1st hit them the rest of the attack targets are left up to chance. Happens in FF games all the time. I don't see why a random target is a really bad thing.

    EDIT: Cyan's dispatch attack (FF6) has random target.

  8. #38

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •