Final Fantasy I: Fighter, Monk, White Mage, Black Mage - This appears to be the most balanced party to me.

Final Fantasy IV: Cecil, Rydia, Edward, Rosa, Yang - The game seemed much more interesting from a gameplay standpoint with this party.

Final Fantasy V: Dancer, Dancer, Dancer, Dancer - I enjoy switching everyone to the same job sometimes. Doesn't it sound fun to dance your problems away?

Final Fantasy VI: Celes, Edgar, Setzer - These are the only three characters required in the World of Ruin. Could they really do it by themselves...?

Final Fantasy VII: Cloud, Barret, Tifa - This party makes sense for most of the first part of the game.

Final Fantasy VIII: Squall, Rinoa, Irvine - This party was the most aesthetically pleasing. Shot is a fun limit break to use, too.

Final Fantasy IX: Zidane, Vivi, Steiner, Garnet - This party was the first party given to the player to control. It is probably the most balanced.

Final Fantasy X: Tidus, Yuna, Auron - This party was very balanced; however, I constantly rotated all characters in and out as needed thanks to the wonderful battle system that allowed for this. I hate having to choose parties and see the various throwaway lines that characters have because the player was allowed to choose his party members. The story suffers as a result of this.

Final Fantasy XII: Ashe, Balthier, Fran - I had rules for selecting the party. Balthier and Fran could only be in the party together. For example, you could not have Balthier in a party without Fran or Fran in a party without Balthier; therefore, I counted them as one character. Also, Penelo could not be in a party without Vaan unless there was an emergency! This led to party setups involving Ashe or Basch leading the two couples.