Quote Originally Posted by Bolivar
On so many levels, it's making other shooters seem absurd and obsolete. Call of Duty among them.
Oh come on, you can't honestly compare COD to this and say that KZ2 is more realistic.

I'll just comment on COD here. To me, its the most realistic FPS i've played. It has real breathing simulations, running, jumping, and the data about the weapons seems accurate. I know people complained about the range of some weapons but it really isn't that bad at all. The bullet count, weapon sounds, reload animations & speeds are spot on, and when your being hit your aim gets screwed up. It's all these little things that make it a great gaming experience. KZ2 just didn't have any of that for me. You can run about the same speed as a racecar. How is that realistic? And we can't say that the weapons ability are anyway differant in KZ2 (like its range & damage) because it isn't. I remember there was a couple of other things, but It been a bit since I last played the demo so I don't want to say something I'm not clear about.
Quote Originally Posted by Bolivar
Nor can you keep your sights on the same position that your enemy was in before they took cover and expect them to uniformly return to it when they pop back out.
I was impressed by this in KZ2, but COD has all of that too. Enemy simulations are brilliant in both.

Anyway, I don't want to seem like I'm flying a flag here for Call of Duty or something, but seeing the massively positive reviews has sparked me to compare the two.