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Like, with Final Fantasy, I feel like I can do a lot more planning ahead because each game (after the first one) has a unique combat system, and other perks. Dragon Quest feels a little dated (I only have DQV DS, so that's biased), but it has a certain charm. The only real way I can get far in that game is by level grinding and some dumb luck. In Final Fantasy 6, I used different runics and taught different spells to prepare for boss fights, only leveling up when necessary.
So yeah, I like FF's strategic elements, but I like Dragon Quest's simplistic, back to basics approach with a lighter approach to story telling.
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