Choco Boy you actually fought Aps on your first turn

You attack for 82 damage
SL attacks for 69 damage
Aps attacks SL for 108 damage
You attack for 78 damage
SL manages Fire, does 157 damage
Aps attacks you for 101
You attack for 81 damage
SL attacks for 68 damage
Aps attacks you for 103 damage
You steal a Hero's Drink!
SL attacks for 67 damage
Aps attacks SL for 110 damage
You manage Ice, does 115 damage
SL attacks for 68 damage
Aps manages Sewer Tsunami, does 153 damage to both of you
You attack for 82 damage
SL casts cure on himself, heals 243 HP
Aps attacks you for 99 damage
You attack for 83 damage
SL casts cure on you, heals 237 HP, you have 372 left
Aps attacks you for 101 damage
You manage Ice, does 112 damage
SL attacks for 64 damage
Aps attacks SL for 107 damage
You attack for 82 damage
SL attacks for 67 damage
Aps attacks you for 102 damage
You attack for 79 damage
SL attacks for 70 damage
Aps attacks you for 100 damage
You attack for 80 damage

You WIN! You stole 1 Hero's Drink, I'll explain how that works at the end of this post...

In the other 9 turns you fought...
4 Sahagins, 3 Ceasars, 4 Ghosts, 2 Deenglows, and 3 Cripshays
You gained 2200 XP and 3100 Gil total. Nice even numbers You also leveled up, and you need 359 XP to level again


Bahamut you fought in 10 turns...
7 Hedgehog Pies, 6 Vices, and 5 Whole Eaters
You gained 1326 XP and 1680 Gil. You have leveled up, and you need 184 Xp to level again

Heres how the Hero Drink works...
You choose a day to use it, and it adds 20% to your damage, along with decreasing your damage by 20%, for the whole day. You should probably only use it on days where theres a new harder area...

Next area will come out tommorrow, and I guess I might as well make the 3rd shop...