No doubts there. And then there are the final sequences of the game, both of which are fairly heart-rending individually, and create a damned tragedy when brought together.
Shion: "It isn't something to be 'sad' about . . ."
You know, it kind of is. >:O
And secondly, (SPOILER)the entire ending sequence where KOS-MOS' disembodied components are seen drifting in oblivion to the final line of dialogue "Good night", and the track "Maybe Tomorrow" starting up is painful, frankly. Rather a ruthless little plot, that game had.
Yuriev ruled, in certain ways. Nothing on the sheer deranged power and style of Albedo, in my eyes, but Yuriev's ambitions of godhood were considerably better orchestrated, as far as subtlety goes. Fighting just about anything to the strains of "Godsibb" promises to be quite intense, but a battle with a prospective deity in his beastly E.S. craft is just flawless. :laugh:Originally Posted by NeoCracker
On an even further removed note, Albedo's re-entry into the plot of Episode II, in the cutscene immediately before the battle with the Patriarch has to be one of the most anticipated and dramatic entrances in video game history. *_* They definitely toy with the player's hopes of actually using Albedo in battle until the final minute or so of the scene. Shame that they had to be dashed . . . =\