I agree with the use of violence as selling points. Unless its like Oneechanbara, for some reason that game is awesome. I just can't figure it out I usually hate games like that. But there's just something about it I can't place my finger on :rolleyes2

On a more serious point, I've been noticing a lack of fun minigames and sidequests. Most games sidequests are mostly fetch quests. There's a bit too much fetching going on.