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I'm not surprised they fall back onto ideas that worked, but I was caught off guard by how much in the demo. It walks the thin line between homage and cop-out. I just wanted to believe that SE wasn't that shallow.
I do understand that the walkways don't off much in the way of "open space" that's why I stated I hoped the game wasn't completely like that. I'm still wondering cause of one of the original trailers, they have a scene where Lightning is walking in the forest and it looks in-game. The problem is that the forest is just a simple road with lush foliage but it looks too close to the path design seen in Macalania woods.
I'm still hopeful it will have open environments but if they are going to keep pulling cinematic elements during gameplay footage (the flying vessels bombarding the road in the background for example) there is a good chance they may go for a linear style so its impossible to miss special events. This is more acceptable, since at least you get rewarded for running down a straight path.
Last edited by Wolf Kanno; 04-17-2009 at 10:05 PM.
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