I laugh whenever I see them. Old school sci-fi ftw!
True beauty exists in things that last only for a moment.
Current Mood: And it's been a long December and there's reason to believe. Maybe this year will be better than the last. I can't remember all the times I tried to tell myself. To hold on to these moments as they pass...
This might make some of you more happy:
1UP - What's Changing In The Retail Version Of FFXIII?
These are rumours but nonetheless interesting!
"Hardest FF to date"?
I will hold them to that one.
True beauty exists in things that last only for a moment.
Current Mood: And it's been a long December and there's reason to believe. Maybe this year will be better than the last. I can't remember all the times I tried to tell myself. To hold on to these moments as they pass...
lol, I didn't notice that one.
Lets see...
I remember in FF1 running into enemies that got a pre-emptive strike then used instant death spells to KO my entire party before I even had a chance to input any commands. Not holding my breath that they are going to top that. (nor would I probly be pleased with the result if they did).
On a less sarcastic note, although the claim may well be out to lunch, an increase in difficulty would be something I would welcome.
I recently played the demo and i have to say that i agree with these 2 posts 100%.
The gameplay felt very restricted and i really hope the section in the demo will be the only linear one in the final game...Unfortunately from what we have seen from the videos of other areas like the forest path Lightning walks and the icy area where she talks with Snow,both of these places look very linear.
I liked the battle system though (with the exception that you cannot move the characters in battle) and the music was indeed quite good.
I'm one of those who adored the visuals in VII and X but i don't want to see the same art direction and aesthetics in every FF game over and over again (at least not in the main series.)
The reason why FFXIII reminds so much of VII is probably because Square intents to re-use all these assets for the inevitable remake of VII.To me,from a consumer's perspective this is unacceptable as i expect every FF world to be a unique and original concept.
The NPC's have indeed VA but they feel completely lifeless...They have no movement at all.In fact they remind me these dolls that have motion sensors and start talking when you are passing by.
I hope they put at least some basic lip movement on them in the final version.
I actually like VII's visuals as well but I liked the original game while this feels more like the Compilation bull crap. I have very mixed feelings about X though. I don't feel that XIII is being used as a "test run" for a VII remake but rather it may (and feel free to take this with some salt) be a homage to the Sony era FFs. Gunblades, a female Cloud, and several visual clues taken from the Nomura, Kitase, Nojima era FFs. Its not surprising cause the director has worked on VII, VIII, X, and X-2 as well as RW (which has this odd X-2 flavor to it that I can't get out of my mouth.)
Playing through this director's last title, Revenant Wings; I can tell he likes to borrow themes and situations from past games. Sorta like a calling card or something. I just hope this borrowing is skin deep and not another attempt at making the "magic formula". Like you, I just wish the visuals and aesthetics looked new.
Hopefully this will be fixed in the final version (it is a demo after all) cause I don't think I could stand that. You would think they would do it the other way around. I remember how impressed I was in Xenosaga Eps. III cause the townsfolk and NPCs would move and somewhat interact with your character depending on your proximity to them.The NPC's have indeed VA but they feel completely lifeless...They have no movement at all.In fact they remind me these dolls that have motion sensors and start talking when you are passing by.
I hope they put at least some basic lip movement on them in the final version.
True beauty exists in things that last only for a moment.
Current Mood: And it's been a long December and there's reason to believe. Maybe this year will be better than the last. I can't remember all the times I tried to tell myself. To hold on to these moments as they pass...
Haha,i played RW but i haven't made that connection with X-2 until only now that you mention it (both light hearted games in comparison with X/XII,and both mission based.)
Btw,i hated RW's control system.It was the only FF i gave up trying finishing it.
I don't have X-2 on a high pedestal either.
The demo was a lot of fun, i i wish i knew what i was doing most of the time -_-