GTA IV DLC cost Microsoft $50 million, Killzone 2 cost Sony $20 million. Strictly speaking as a gamer, which would you rather have your company spending money on?

Metal Gear Solid 4
Resistance 2
Motorstorm: Pacific Rift
Valkyria Chronicles
Little Big Planet

Killzone 2
inFamous?
God of War III
Uncharted 2
Heavy Rain
MAG
White Knight Chronicles

Even if inFamous ends up being crap, that's still 10 slamming titles in a span of less than 2 years. Why would I ever want to keep playing Fallout or Grand Theft Auto when newer, more innovative titles are coming out?

Even if you want to talk sequels Resistance 2 and Motorstorm: PR were praised across the board for doing everything right that the originals didn't, and then some. Ninja Gaiden 2, Gears of War 2, Halo 3 and Fable 2 were all universally critiqued for either being inferior or too similar to their predecessors. And those are their main exclusives.

Now don't get me wrong - there's so many great multiplatform games coming out on both consoles I would never argue that the 360 is a bad system. But I don't get how anyone who's really a gamer can go on a crusade saying they're doing something right, or sony's doing something wrong, when from a game's perspective Sony had a better year last year and they're doing it again in 2009. It's really sad to hear gamers sound like business students throwing financial statistics at you instead of discussing the actual software.

Also, Iceglow, I'm not sure what the hell you're talking about with the PSN not having a system comparable to microsoft's XBL points. The PSN has the "Wallet" where anyone can upload you money on your account to use, or you can buy those gift cards from stores with cash/whatever to get redeemable codes to use to buy games. At least in America, I guess you guys don't have it over there.

Also, you could never say XBL is more "stable" or even reliable than PSN, from what I hear XBL goes down alot more than I've ever heard the PSN go down, and MTV multiplayer conducted a test which concluded downloads are faster on the PSN.

I always say XBox Live is the gaming equivalent of iTunes, you could list all the convenient features you want, at the end of the day you're still paying for something most people get for free.