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Thread: Dissidia Arcade mode

  1. #1

    Default Dissidia Arcade mode

    In addition to the traditional story mode, for the Western release, the game will also have an Arcade mode, where the objective is simply to fight against a set number of opponents, similar to other fighting games like Soul Calibur and Street Fighter. That along with extra cameo characters, new abilities for playable characters, and more. I actually want to get the game just for the arcade mode alone.
    Is that your final answer?

  2. #2
    Recognized Member Jessweeee♪'s Avatar
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    OMG

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    Brennan's Avatar
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    I'm not surprised, ever since KH I believe, the states got SE games a bit better than the Japanese, but later, the Japanese got a version of the game that was better than ours. KHFM, anyone?

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    Skyblade's Avatar
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    So the characters get Fatalities now?
    My friend Delzethin is currently running a GoFundMe account to pay for some extended medical troubles he's had. He's had chronic issues and lifetime troubles that have really crippled his career opportunities, and he's trying to get enough funding to get back to a stable medical situation. If you like his content, please support his GoFundMe, or even just contribute to his Patreon.

    He can really use a hand with this, and any support you can offer is appreciated.

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    Recognized Member Jessweeee♪'s Avatar
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    I want to be a cactuar.

  7. #7

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    Silly you can only play as the ff characters and Catuar is a summon in this.

  8. #8

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    Quote Originally Posted by Brennan View Post
    I'm not surprised, ever since KH I believe, the states got SE games a bit better than the Japanese, but later, the Japanese got a version of the game that was better than ours. KHFM, anyone?
    Yes, that's true. I won't be surprised if they release Dissidia Final Fantasy International in Japan, combining English voices with Japanese text and subtitles.

    I'd like to see more Street Fighter-style super combos in there.

    EDIT: I just got the game and played the arcade mode, and what I noticed about it is that out of the five randonly-selected characters that you are put up against, the first three are heroes, the last two are villains, and the villains are a heck of a lot harder to defeat than the heroes are. I remember playing as Cloud, Terra, Cecil, and the Onion Knight, and losing to Golbez about six times before I finally defeated him. When you beat the Arcade Mode, you'll get rewards that you can use in Story Mode. ALL CHARACTERS (including villains but excluding the two secret characters) are playable in Arcade Mode; all RPG elements are removed from gameplay, and all characters' abilities are stripped down to the basics to balance the playing field.
    Is that your final answer?

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