It was an NES game about ancient China and is responsible for spawning all those Dynasty Warrior games (which I never bothered playing), I guess you could loosely call it a strategy RPG. I was reading a thread that said that NES games always had paper thin plots and small world maps but this game is HUGE (too huge, walking from one end to China to the other can be very time consuming, especailly when all the towns look exactly the same), and the plot, while not incredibly deep, does offer some motivation for seeing the quest through.
If you've played this gem, what did you like and what would you change about it? Personally I'd set up a ferry system to make traveling a but less pain-in-the-assish.
If you haven't played this game then you deserve to be trampled by a stampde of Buffalo then ripped apart by feral mountain children.
There is also a second one for the NES but I never played it. Stealing now.