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Thread: EoFF RPG Maker Collab

  1. #16
    Markusdot Markus. D's Avatar
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    Try for an original battle code, or a very good variation.

    and for not getting-sued sake, please go to the various enterbrain related sites and purchase an activation code n_n.

    Also, not RMVX if you plan on using all the default scripts, I truly reccomend RMXP.

  2. #17
    sly gypsy Recognized Member Levian's Avatar
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    I'm definitely interested in doing a chapter. I am however not interested in having someone else design characters/story/dialogue or write something that I have to put in the game. Basically, if I'm going to do the annoying parts, I also want to do the fun parts to make up for it.

    Just having an extremely loose storyline to work something out from, which Hsu brought up, sounds pretty awesome to me.


  3. #18

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    I would most certainly help with just about anything but the actual coding. I have my own project to work on

    But yeah, i would love to do a script. Just give me a basic plot and away i shall go I would also love to help design the world and setting, and maybe write some history or something.

  4. #19
    Eggstreme Wheelie Recognized Member Jiro's Avatar
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    I would love to write a section, but I don't want anyone else to have to go to the effort of coding it. Perhaps I'll give the coding a shot, but don't count on me.

    They see me rolling. They hating, patrolling.
    Trying to catch me riding dirty.


  5. #20
    Your Prime Minister Timekeeper's Avatar
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    I usually have brilliant ideas, but I fail at evoking them and using the for my own purposes. So I might just stick around and brainstorm ideas with people...


  6. #21
    Ghost of Christmas' past Recognized Member theundeadhero's Avatar
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    You might as well get Marick in on this from the start.
    ...

  7. #22
    Got obliterated Recognized Member Shoeberto's Avatar
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    For anyone who is doubtful about the coding: RPG Maker 2000 is super easy, and there's a ton of resources available online to help understand how to do things. I'd also be available to explain some stuff via PM or whatever as needed.

    Question: Which do you guys prefer - doing something like Laddy said with multiple characters and each having their own chapter, or just one constant character through the whole thing with party members that come and go? Or throw out your suggestions for how to structure that. That's probably going to be the most important thing starting out. Then we can figure out who wants to develop a chapter, and then what order everyone's will go in. Then the fun can start!


  8. #23
    Gold is the new black Goldenboko's Avatar
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    RPG 2k3 is better than 2k imho. The biggest issue is you need to make character battle sprites. However the battling can actually get sorta... fun, unlike 2k which just feels horrible at every second you battle.

  9. #24
    sly gypsy Recognized Member Levian's Avatar
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    Random Encounters are pretty horrible either way. The way I see it, sideways battling doesn't make up for not being able to freely choose what your party members are going to look like.


  10. #25
    Gold is the new black Goldenboko's Avatar
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    *slams table* Just get a spriter in here dammit >:0

  11. #26
    Lord of Me Rodarian's Avatar
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    I am technologically ill exquipted...But I would support and help out in any story development, , dialogue composing.

    Plus I'll put my user name as a hero candidate , but since I'm not exactly the popular name around here, supporting cast member I don't mind!

    This is exciting!!


    HOTROD
    "Lets go for a spin you and I"

  12. #27
    Huh? Flower?! What the hell?! Administrator Psychotic's Avatar
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    Quote Originally Posted by Shoeberto View Post
    Question: Which do you guys prefer - doing something like Laddy said with multiple characters and each having their own chapter, or just one constant character through the whole thing with party members that come and go?
    It could be both. If a couple of people want to a deviation chapter then they can, but I like the idea of a constant character, personally.
    Quote Originally Posted by Levian
    Random Encounters are pretty horrible either way.
    Seriously.

  13. #28
    Got obliterated Recognized Member Shoeberto's Avatar
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    In my now-lost game, I had devised a pretty easy way of having on-screen enemies that you'd fight instead of random encounters, and it didn't use any switches or anything. They'd just respawn when you left a map and came back. Also in that game I did sort of a Chrono Cross type of leveling system where you wouldn't get XP in battles, just money. You'd only level up at milestones in the game, which make it a lot easier to pace the game. Just throwin' some stuff out there.


  14. #29
    Gold is the new black Goldenboko's Avatar
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    Quote Originally Posted by Shoeberto View Post
    In my now-lost game, I had devised a pretty easy way of having on-screen enemies that you'd fight instead of random encounters, and it didn't use any switches or anything. They'd just respawn when you left a map and came back. Also in that game I did sort of a Chrono Cross type of leveling system where you wouldn't get XP in battles, just money. You'd only level up at milestones in the game, which make it a lot easier to pace the game. Just throwin' some stuff out there.
    I remember doing that, it was pretty simple. "On Touch"->"Trigger Battle"->"Erase Event"

    If I remember properly.

  15. #30
    Very VIP person Tech Admin Rantz's Avatar
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    Quote Originally Posted by Goldenboko View Post
    *slams table* Just get a spriter in here dammit >:0
    http://forums.eyesonff.com/members/black+orb.html

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