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							imo, having people write up dialog and town concepts and passing them off to coders would be pretty annoying, just because you'd lose a lot of the hands-on spontaneity that usually goes into RM2k games.  I'm all for giving concepts/ideas/whatever but if we try and make it too organized with everyone taking on abstracted roles it'll become too mechanical, losing a lot of the spontaneity that comes about in RM2k games.
 
 I'm all for contributing ideas and artwork!  But if you have something really specific in mind, it'd probably be best for you to just pick up RM2k and go to town yourself It's really easy to learn (I started my first game in it at age 12) and the more people we have directly making in-game content, the more content we'll have overall and the faster it'll all come together. It's really easy to learn (I started my first game in it at age 12) and the more people we have directly making in-game content, the more content we'll have overall and the faster it'll all come together.
 
 edit: I guess some of you might've missed the original discussion we had going in the BAoTW thread - here's some important posts to get the idea of what some of us were going for
 http://forums.eyesonff.com/2696225-post180.html
 http://forums.eyesonff.com/2696228-post181.html
 http://forums.eyesonff.com/2696259-post188.html
 http://forums.eyesonff.com/2696266-post190.html
 
 
 
 
 
 
 
 
	
	
	
	
	
	
	
	
	
	
	
	
		
		
			
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