True beauty exists in things that last only for a moment.
Current Mood: And it's been a long December and there's reason to believe. Maybe this year will be better than the last. I can't remember all the times I tried to tell myself. To hold on to these moments as they pass...
I found KH1 Sephiroth more difficult because it took me a while to learn how to counter the moves he uses. I definitely found that he was required more skill than the KH2 one did. But perhaps I was just better at KH by the time I took on the KH2 Sephiroth.
Not my words Carol, the words of Top Gear magazine.
In KH2 I nearly had him on level 55. I got him right down to zero but he wasn't officially beat, you know? You have to keep hitting him a bit? I didn't use any extra abilities and used the Decisive Pumpkin as it is my favourite keyblade (better than ultima weapon imo) That battle made me angry. An angry girl with a Playstation controller can be an ugly sight, I tell you.
Isn't this meant to be the single-toughest as in tougher-than-the-end-boss battle in the game? And in that case, does that not mean that he's not even particularly useful for leveling as he's the thing you might need to level up for in the first place? :P
I broke the controller many times fighting him.
Phantom...
True beauty exists in things that last only for a moment.
Current Mood: And it's been a long December and there's reason to believe. Maybe this year will be better than the last. I can't remember all the times I tried to tell myself. To hold on to these moments as they pass...
The Phantom was torture. Not only was the KH1 camera bad, flying was a very slight hinderance too, plus his bloody homing missles... the Doom countdown and the Orb which only took a certain magic (Or when its White a physical Attack) made him argubly harder.
Actually, there is a reason to fight Sephi, but barely any one knows bout it. In the game Kingdom Hearts: Final Mix, a director's cut version of the first Kingdom Hearts, after u beat him, u receive one of my favorite Keyblades (drumroll) One-Winged Angel (FF victory fanfare) Woot
YouTube - Imma firin mah DEATH STAR!
Neosin, please don't post several times in a row. Use the edit function if you want to add something. -Rantzien
KH1 Sephiroth took me to the cleaners many times, till I finally beat him around level 70-something. As for KH2... I haven't bothered completing the game itself yet - that final fight got frustrating and apparently it's wise to learn a bunch of Drive abilities first, which I never bothered with while actually playing through the game.
So I took on KH2 Sephiroth at level 50-ish, and lasted less than 10 seconds. I wasn't expecting to win anyway, but it was still some pretty swift carnage.
What kind of abilities and tactics do you recommend for that fight? I'm currently wasting time by Drive-grinding to get more abilities, but I'd rather do that as little as is necessary to achieve a comfortable victory, either in the final battle or against Sephiroth.
Aerial Dodge and High Jump (Valor and Master Forms, respectively). Most of your fight will be fought in the midair, simply because he has quite a few attacks that strike a horizontal area. The only way to avoid them consistently is through Guard or dodging up. Also, it's the only way to get high enough and quickly enough to reach Sephiroth while he's preparing a DHA (Sin Harvest). Second Chance and Once More are absolutely required here, assuming you get hit.
Assuming we don't use the Square button (which we don't), the easiest way would be to equip your best Keyblade, and take advantage of Berserk Charge. If you get knocked into the air by an attack, use Retaliating Slash (lol Square wut) when he shows up to attack you; this causes him to get hit, and thus begins a long chain of hits. While your MP is gone, you'll never be able to complete your combo attacks. Normally this is disadvantageous, but in the air, there is very little for Sephiroth to do other than get hit.
MP Charge goes on for quite some time. Whenever you get back to Blue MP, heal yourself, and repeat the process. If he happens to have 1 HP left, and your MP is about to recharge fully, just keep wailing away and let your combo complete itself on the next attack.
Alternatively, you can spam Reflect in a firestorm.
If you're mad skilled with your timing, you can spam Trinity as well, without having to worry about your defenses.
For the final boss, the battle is largely fought in midair as well, but there's many more Reaction Commands to get through. Still, it's a good idea to take advantage of Berserk Charge and wail away when you can. There will be very large portions of the fight where instead of hitting X, you'll be hitting the Triangle, instead. Guard is your friend, especially for the stationary lasers. However, unlike the Sephiroth fight, no Form abilities are absolutely necessary, just Guard (assuming you know how to use it), and a cobbling of whatever abilities you find to be the most useful to you.
I don't recommend relying on Berserk Charge to deal most of your damage, though. This is mostly because the clone likes to get in your way a lot, and knock you out of an attack, or even cause you to hit the wrong boss. This wastes time and effort. And your MP, especially. However, consider Trinity Limit and Session spam, as well. These are good ways to get rid of your MP for Berserk.
For the Riku portion, spam Aura. That's about it.
Last edited by Tavrobel; 10-20-2009 at 09:39 PM.
i liked to do things the hard way in KH 1. I also got very lucky. I managed(after tons of tries and after learning timing) i was able to to beat him on hard mode at level 47 or so. Guard is helpful.