Preparation:
Flew to Tycoon Castle and talked for the Chancellor for my Healing Staff, then changed everyone back to Thieves and headed to Walse. There are Ice Soldiers in the secret waterway behind the castle that have Mythril Swords as a common steal. I hung around here until I had about 60 of them, then I went ahead with the story until I had access to Walse Tower, where I stole two Mythril Knives from the Wyverns before setting up my party config:
After the job change, I took Bartz, Lenna, and Galuf down to Near Fatal status in battle, healed up Faris with a potion, and saved my game.Code:Bartz 2 Free F Mythril Sword Lenna 1 Free B Whip Galuf 1 Free F Mythril Sword Faris 3 Knight F Mythril Sword IronS MythrilH IronA Silver
Garula:
Just attacked until he went down—nothing to it. Lenna’s whip should keep him in Hold status for most, if not all, of the battle, and Faris will take the few hits that get through.
Preparation:
Went to Karnak and allowed myself to get thrown in jail by trying to make a purchase in the weapon shop. Once I was free, I went back to the weapon shop and went on a shopping spree with my Mythril Sword gil: 1 Mythril Hammer, 3 of each elemental rod, 4 full Mythril sets of armor, 2 full sets of the mage gear, and every spell available in the magic shop. Finally, after stocking back up on restorative items with my last few gil, I changed Bartz, Lenna, and Galuf back to Theives, and made Faris a Black Mage, rested up, and saved.
One of the encounters on the first screen with enemies below deck on the Fire-Powered ship is a single Defeater enemy. When he his killed, two Motor Trap enemies will take his place, each with an Ether as a common steal. I took the Defeaters out with a single Blizzara from Faris and then let my other characters loot the Motor Traps until I had both of their Ethers, then ran for it. If one of the Motor Traps was giving me trouble on the steal, I’d go ahead and take out the one I’d already stolen from with a Thundara to cut down on their ability to kill of my Thieves before they’d gotten the Ethers. This wasn’t an incredibly fast process, as it required a rest at the Inn usually after each battle, but I was able to grab about 16 Ethers before too long. That was enough for me. Set up my party configuration:
Liquid Flame:Code:Bartz 2 Free B Frost Rod MythrilS MythrilH MythrilA Mythril Lenna 1 Free B Frost Rod MythrilS MythrilH MythrilA Mythril Galuf 1 Free B Frost Rod MythrilS MythrilH MythrilA Mythril Faris 3 Time F HealingS - PlumedH SilkR Silver
Used Gravity with Faris once or twice until Liquid Flame decided to take her out, then used a Frost Rod for the win while Liquid Flame was in his human form, netting me a Flame Scroll with Shiva’s name on it.
Preparation:
Backtracked to the save point after Liquid Flame. Used a Tent, changed everyone back to Thieves, and saved.
Escape From Karnak Castle:
The guide tells me to steal two Gaia Gears on the way out. This is incredibly difficult, and since this guide offers absolutely no explanation on most of its instructions I have absolutely no clue how important it is. I tried many times before finally pulling it off. I really hope that it doesn’t turn out to have been a wasted effort. My strategy was to go immediately to the chest in the northeast jail cell and continuously open it for the monster-in-a-box battle. Most of the time this chest gave me the battle I wanted, with the Sorcerer who has Gaia Gear as his rare steal, but occasionally I’d get Gigas, who I’d just immediately run from. For whatever reason, these battles are sometimes significantly harder to escape from than normal battles, and in the worst cases I’d sometimes get completely wiped out before I could escape. Eventually I got two Gaia Gears with three and a half minutes or so to spare—just enough time. I quickly set up my party config:
Sergeant & Karnak x 3:Code:Bartz 2 Free F MythrilS MythrilS MythrilH MythrilA MythrilG Lenna 1 Free F MythrilH MythrilS MythrilH MythrilA MythrilG Galuf 1 Free F MythrilS MythrilS MythrilH MythrilA MythrilG Faris 3 Free B Whip MythrilS MythrilH MythrilA MythrilG
Hammered on the Sergeant as quickly as I could with normal attacks until he went down. Again, the whip kept him in Hold status so he wasn’t able to sic the Karnaks on me. As soon as he went down, I defended with everyone until the Karnaks ran away, leaving me with just enough EXP to bring Lenna and Galuf to level 2, and just enough time to make it out.



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