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Thread: A final boss with bite

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    Twisted Reality Shattered Dreamer's Avatar
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    Default A final boss with bite

    For the 1st time ever yesterday I decide to hell with it its about time I gave Sephiroth a shot. Got to Jenova, 1 Knight of The Round casting ladder she was dead! Then Sephiroth 2 Knights Of The Round he was dead. Then came Sephiroth's final form. I think I lasted 10 minutes, I threw everything at him, KOTR, Ultima & everything in between. 2 supernova's later & I was firmly bitch slapped.

    So basically the point I'm trying to make is what an epic final boss! I've always found final bosses in games on average to be a bit of a let down or anti-climax but hell One Winged Angel Sephiroth just might be one of the greatest final bosses ever thought everyone?

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    Ghost of Christmas' past Recognized Member theundeadhero's Avatar
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    I don't know what happened but most people find it incredibly easy. I don't even use KoTR on him ever and whip the crap out of him.
    ...

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    Enderof1337 leader of mortals's Avatar
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    If you use KotR on Jenova Synth, Safer Sephy gains a lot of extra Hp.

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    Because I got high Crimson's Avatar
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    Why would you use KOTR on Jenova? She's weaksauce.


    And yeah, using KOTR on her gives Safer Sephiroth an extra 500,000 HP.

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    o double d to the l e r oddler's Avatar
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    Haste + 4x Cut + Counter + Mime > KOTR

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    Recognized Member VeloZer0's Avatar
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    I always liked how that worked with Sephy gaining more HP. I also heard he is significantly stronger if you are lv99, though I don't know how true this is.

    It would be nice if they made last bosses with 'I just went right through and beat the game' difficulty and 'I got everything' difficulty. It would really lessen the need for extra uber bosses in the game if they could just find a way to have the last boss scale intelligently. (Using triggers for every extra event you clear or something)

    Then again in the earlier games it was almost assumed that you collected everything in order to beat the game at all

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    Shlup's Retired Pimp Recognized Member Raistlin's Avatar
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    As has been mentioned, using KotR on Jenova increases Safer Sephiroth's difficulty. And VeloZ, it is correct that if you're at level 99 the difficulty makes a significant jump as well. If you were lower-leveled and did not use KotR, you'd probably find him very easy.

    I don't think he was particularly epic. He is at least moderately difficult at level 99 and after using KotR, but still not that much. The final bosses in FFs aren't really that difficult for me, but I like to do a lot of things in games and not just rush through. Some of the optional bosses have certainly been challenging, though.

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    Twisted Reality Shattered Dreamer's Avatar
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    Looks like I'm totally out voted here But I'll bare in mind the bit about Jenova I have to say I do rely on KOTR a bit too much on powerful bosses towards the end of the game. If I use KOTR on Bizarro Sephiroth does it effect Safer Sephiroths difficulty?

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    Do You Like Waffles? DarkBahamut's Avatar
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    I know how KotR effects Safer Sephy, but for some reason, excluding or including HP Boost, only Omnislash would kill. Not a very strong Highwind, Ungarmax, or Catastrophe, but the Omnislash would always be the one to kill him. Especially because I always only used KotR once.

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    Memento Mori Site Contributor Wolf Kanno's Avatar
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    Sephiroth never gave me too many problems. I even took him on with a level 99 party using no materia and starting equipment and the battle only seemed to last forever rather than be really challenging. Course he's still a bigger threat than say... Ultemacia or Yu Yevon. Final boss battles haven't been terribly difficult in the series since Ex-Death in FFV (even then the right party set-up can eat him alive). I still think Zeromus in the original difficulty mode is still one of the nastiest bosses in the series cause the battle hinges on Edge who can be killed by just about anything Zeromus does. Every other final boss has some major Achilles heel or there is some game-mechanic that can be exploited to make them easier (Blood Sword, Max Level Onion Knight, Duel-Wield/ Rapid Fire, Duel Cast/Ultima, KotR/Limit Breaks, Desperation Moves, Trance/Maxed special skills, anything, proper Gambits and paying attention)

    I do like that Sephy can get some extra power if you do proper things but I still feel its not enough. I don't find him that terribly more difficult even with the extra HP and more violent script. I really feel we need to do this a bit more like Star Ocean 2 where unlocking the Optional Super Dungeon and obtaining all the best equipment transforms the final boss into the most powerful boss in the game. That or just power down all the abilites and stop making max damage/break damage limit the norm.

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    o double d to the l e r oddler's Avatar
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    Quote Originally Posted by Wolf Kanno View Post
    I really feel we need to do this a bit more like Star Ocean 2 where unlocking the Optional Super Dungeon and obtaining all the best equipment transforms the final boss into the most powerful boss in the game. That or just power down all the abilites and stop making max damage/break damage limit the norm.
    I thought it was the Private Action with Filia in Central City that caused Indalecio to go nuts, not the Cave of Trials. But yeah, having variables throughout the game that can increase the power of a final boss is a great concept, in my opinion. I never knew about the KOTR/Jenova thing until this thread; that's pretty creative.

  12. #12

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    I think they made the end bosses way too easy....

    But that can be rectified with some of the tools for PC version. For example. I have made Super Nova an instant game over (no cait sith and no final attack will work)

    Other small tweaks and changes will eventually lead to my new mod: making the whole game harder.

  13. #13

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    If you use KotR on Jenova Synth, Safer Sephy gains a lot of extra Hp.
    I did not know that. Fortunately for me, on my last run through I didn't use KOTR on her. At some point before the fight Cloud leveled up his max HP increased to 7777 (That'll never happen again) and he just went ape on her as soon as the battle began.

  14. #14

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    Quote Originally Posted by seiferalmasy2 View Post
    I have made Super Nova an instant game over
    This would personally just annoy the hell out of me rather than make it feel like its making the game harder.
    Sometimes, life will kick you around, but sooner or later, you realize you're not just a survivor. You're a warrior, and you're stronger than anything life throws your way.....

  15. #15

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    Well in terms of last boss, it would certainly be harder....but the game itself becomes harder by altering HP and attack strengths.

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