Agree on everything here, except Zell doesn't actually need luck since each hit deals 9999 or very close to 9999 even if they aren't criticals.
He got several kinds of ammo that are very effective though, each of which can be stocked up to 100. Irvine should only ever need to use, Quick, Normal and a few AP Shots to kill Omega, so the 100 limit isn't that much of a hindrance.
Exactly. And when I tried my 255 str, best weapon Irvine's AP shots on meltdowned foes, they all did 9999.
That's for normal attacks though, right? I got no proof, but my Irvine certainly gets more criticals during his limitbreaks than during his normal attacks.
Yeah, and no one sane does that so let's just say he gets the highest possible Luck trough simple junctioning. Still, considering how often I get criticals during Irvine's limitbreaks, I'd say he can get close to 50% criticals with the maximum possible luck trough junctioning.
Yup. And since any normal human being would need Zell's highest time limit to OHKO Omega, let's assume Irvine gets his highest time limits as well. Irvine can fire around 60 Quick Shots during the 12 second limit and 22 Normal Shots.
Nothing to add.
You mean Quick. AP is more powerful, but much slower than Normal Ammo. Now, I certainly wouldn't have minded an AP ammo that's 3 x as fast as Pulse though. xD
And yes, if it was POSSIBLE to get Lion Heart each time, Squall would most certainly beat everyone else speed-wise.





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