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    Quote Originally Posted by Ouch! View Post
    Omecle was merely commenting that "end-game" activities make up a majority of what the game has to offer. There's no need to twist his words like he's disregarding the rest of what the game has to offer. In sheer volume of content, there's more to do at level 75 than there is at any other level in the game. Whether or not you're bored of it doesn't change the fact that it makes up a huge portion of the game's offered content.
    Oh lordy. What are you talking about Ouch? Seriously, dude what's with the defensiveness?

    I shared that fact that in my 4 years of playing the game, I have always had plenty to do, and plenty of fun, and rarely experienced the kind of rigorous discrimination that you all have mentioned. And I made it clear that I never invested in end game stuff where the standards are different as I've already stated. I just think it's completely possible to have a great experience in FFXI without taking up the end game content which is intensely time consuming, strict, and difficult. That's all man. It ain't that deep.

    Quote Originally Posted by Ouch! View Post
    Quote Originally Posted by Miriel View Post
    I truly wasn't aware that vast majority of the FFXI population are heavily into end game stuff. Just didn't know about it. And I guess since I never knew, it never was an issue. And if it's not an issue, who cares?
    When an MMORPG has been out as long as FFXI has (seven years), it's hard to expect that most of the population wasn't involved in end-game. I very rarely encounter people who don't already have a job at level 75, even at the low levels. Part of FFXI's problem is that it hasn't steadily attracted a large population of newer players. This became especially obnoxious before level sync, since there was a huge drop off in the number of parties beyond level 40. People would stop because they were more often than not leveling a support job. I know a few people who quit because the mid-levels used to be so obnoxiously awful.
    Of course people have level 75 characters. That's not what I'm talking about when I talk about end-game. Getting to level 75 isn't end game, that's just... the game. xD But when someone talks about how 70% of the game is end game stuff, I wasn't thinking in terms of pure content, I was thinking in terms of how many people actually spend the bulk of their time doing specifically end game stuff.

    Like I said, there's so much to do in this game. And if you want to fight gods and whatnot, then making strategically sound choices in jobs and subjobs is a good thing. If that is what you want to do. But if you want to just have fun leveling a certain job because it's a job you have fun playing, it's silly to change your plans based on the fact that you might be doing dynamis once a week and your WHM would be overlooked for a RDM.

    Your own wishes and desires should be considered first, and THEN factor in community standards and expectations. Ultimately, whatever you do in this game I feel should be motivated from a desire to have fun. People have fun doing different things. But I don't think you should sacrifice your own entertainment just so you can be exactly what a specific group of people want you to be for a very specific event on very specific days.
    Last edited by Miriel; 09-14-2009 at 11:43 PM.

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