Quote Originally Posted by Wolf Kanno View Post
To be fair Bolivar, only three titles you mentioned there I am actually interested in.

To put this thread back onto topic...

I feel that this information may have sunk some expectations from XIII. Even if it is amazing, its going to be like FFXII where people will always wonder about "what could have been".

arcanedude34: Actually that's a lose/lose situation, if SE forsakes the 360 fans then they can kiss their sales goodbye for the system. Nothing tarnishes a company's rep faster than releasing bad ports and lord know Microsoft isn't going to settle for a AA version of a AAA title. Playing obvious favorites isn't going to help them in this situation.

Personally I'm not too disturbed by the prospect of "FF not pushing the PS3 to its limits" cause my favorite titles tend to be ones that were built on a creative level rather than pushing technology specs. FFXII was a technological marvel of the last generation but I felt P3, which obviously didn't have half the power going into it was a superior game on all fronts(despite that, I still love FFXII ). Even Ico showed off incredible depth and beauty and only used a bit of the PS2 power. SE has been pulling some odd creativity in some of their off handheld titles and I'm curious to see if XIII might use them too since XII was such a wonderful surprise for me from a design perspective.
I'd actually argue the P3 did use a lot of what the PS2's power, at least the FES version.

First, look at the insane library of Persona's available, and everyone of them were very detailed, and the system space things like the fusion system likely took.

Then all the different maps in game and battle mechanics, random treasure generation, the varied AI of characters, as well as the different tactics settings.

Then, in addition to all that, you have the social aspects outside of combat as well. You are basically given not only a full fledged RPG, but you are also given basically a second full fledged game within the social aspects of the game as well.

Then you look into The Answer, which added even more to the game itself. Graphically it may not have been FF XII, but it definately took advantage of a lot of what the PS2 was capable of doing.