I played the older ones before ps came out. The had references to them here and there in IX oh boy, doesnt make the game any better imo though. All bosses in IX were pushovers, and the card game was bad compared to Triple Triad. I didnt bother pushing to 99 in IX b/c theres no point in trying after 65-70 since everything's a breeze by then, and I didnt even bother maxing out thievery (no point when I had him hitting for 9999 w/o it) and didn't use nearly the best team..



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If characters with some actual depth who develop well throughout the course of the game and in a way that makes sense means they're dumb then give me the dumb cast over FFVIII's thanks. I find it funny that you accuse FFIX of being too easy yet say the Junction system was good (unless I'm misunderstanding you there). The junction system was a great concept but it was ruined by being easily exploitable right off the bat. It was too easy to turn characters into utter powerhouses who never run into anything they can't wipe out in a few turns throughout the entire game. Where's the fun if there's no risk or challenge? Not to mention that magic was useless for anything other than junctioning. You'd have to be stupid to use any when you can easily have characters hitting for crazy damage and walking around with a few thousand hit points in a matter of hours. Great concept, but terrible execution. At least if you found IX too easy it was probably because you were grinding too much.



