Quote Originally Posted by Bolivar View Post
IDK man. I'm not sure what kind of role FF has to play in the High Definition age, i'm not sure what we can expect from the newest entries and going forth, I don't know if they can pull off the same kinds of feelings and emotions they once did. Square Enix needs to completely reorganize as an entity before this sort of thing can start happening.
I actually completely agree with this.

Quote Originally Posted by Elpizo View Post
Meh, I think it would only turn out to be sappy, just like Aeris when I first saw it (granted, I first saw it in 2006 and was spoiled by then) and have no impact. Even Chrono kicking the bucket did little to me since he could come back anyway and had no personality.

The only time I actually became quiet by a death in FF was Aria in FF III and Galuf in FF V. Nothing will ever be able to top Galuf's going. Epicness in phyical form right there.
Most deaths in the FF series rarely impacted me beyond the annoyance of losing a character who suddenly became useful (Tellah and General Leo) or was someone I didn't really care about. Death in the FF series never really got to me like it has in other game series. Even the few characters I do care about usually go out in such a fashion that I feel it helps define them as a character. So its hard to get weepy when it was done well for story purposes.

Though there is one exception and that's possibly Cid from FFVI, only because its a death that is left in the players hands and failing grants you access to one of the most memorable scenes from the game. Just the simple fact you can prevent the death if you work hard enough made it have a bigger impact on me.