I don't think it did anything revolutionary to be honest. It gave us a pretty poor implementation of motion controls that were inaccurate and often anything but intuitive as a result. The games certainly haven't been revolutionary either with pretty much every first party title being a rehash of exactly what we saw on the N64 and Gamecube all over again. A new control input method does not an innovative game make and no one proves that as well as Nintendo with titles like Mario Galaxy.
The best I can really say is that it tapped a market that doesn't usually play games, but even that isn't a glowing success. They may be pushing some huge console sales as a result but the game attach rate has been very low from numbers I've seen in the past, especially for third party titles. To the point that I wonder if these new people will even stick around or see any point in buying a new console down the road. If they're not buying games now, why would they continue to buy another console when they seem to either spend all of their game time playing the same games, or care very little and buy what catches their eye (regardless of how good it is) every few months.
In fact, given the amount of shovelware that makes it to the console specifically targeted at this demographic at the expense of solid titles, I have to wonder how much we really want this demographic to stick around. Because if they do then there's a much stronger chance that Microsoft and Sony could try to pander to them some more and undermine their less casual audience. I'm not going to say that will definitely happen, but at best I'm not seeing this new demographic as helping me get my hands on truly amazing games.






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