I think DLC is good for the industry. It's a definite necessary evil. We can all be greedy bastards as consumers, but let's look at the reality. Games cost far more to make now than they once did yet the price has barely increased. Something's got to give.

We can either pay $100 straight up or we can pay $40-60 and then buy DLC. Overall sales would drop drastically if the price tags were $100 (which is roughly how much FFXIII is selling for in Japan). It's a better strategy to have a bare bones version that more people will buy and some will be content with while the company can nickel and dime the remaining costs with DLC.

I'm not even bothered if a game comes out with DLC already existing at launch. Would it be nice for it to be included? Sure. Do I have some right to it? Not really. Game devs have to make ends meet too and if this is putting bread on their table it means I'll have more games to enjoy in the future.

I only start to get upset when the cost:content ratio is terrible or you can tell a company is literally trying to screw customers. I haven't felt this way about many things. I'm fine with $2 for horse armor or some outfit because I can choose to just not buy it. The Sims 3, however, reeked of crap to me.

It had less content than when TS2 was released (without expansions). They made it harder for people to make custom content and their downloadable furniture has ridiculous prices.