The title screen image is flipped, I think. The statue is holding the dagger in the wrong hand.
Just finished it. My favourite parts (and now that I remember, my favourite parts of the first Uncharted) are when you are 'tomb raiding' the ancient structures. The designs of the temples and whatever are gorgeous.
Now that I know you're supposed to shoot down some of those treasures, I might go back and nab them.
Did have issues. The 'acrobatics' were great when they worked, but I've just been spoiled by many other games that are more free with their environments. Vivi mentioned Assassin's Creed, but there's also stuff like Mirror's Edge and Infamous. I understand the need to contain the levels, but there were a few places where I could not climb on something that I should be able to.
I think I caught the game off-guard sometimes when I turned around when they weren't expecting it. They had already loaded the level in front of me and started to unload the level behind me--but they were pretty quick to re-load the stuff I had already passed. Wasn't nearly as bad as Halo.
It's similar to Batman: Arkham Asylum in the way it takes a bunch of elements from other games and puts it into itself. I had more fun with Batman, but part of that is because I actually don't like Uncharted's characters that much. If I were to scale my personal pros and cons between Batman and Uncharted, they would probably be about equal.
I really enjoyed playing it on my TV with DTS surround. It certainly lives up to the presentation hype.