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Party swap is a double edged sword in the GBA game though. In order to make it fair for the flimsy characters that left your party to stand a chance in the final dungeon they really had to nerf the difficulty. Even the optional dungeons are pretty easy.
Besides, the DS version fixed my main problem with your final party by actually making a Edge an awesome character (omg! he can actually dodge and hurt things now!!!! :Eek: ). I feel the final party works better for story purposes cause all of them were present when the real revelations about events happened. Besides, with the exception of Palom and Porom, the other characters were technically still injured.
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