Quote Originally Posted by oddler View Post
The original for GameCube is what I've been working on for the past couple days. The jump in difficulty from the beginning and middle of the game to the last string of boss battles at Mount Vellenge is ridiculous. I've attempted the final bosses at least 30+ times with no luck in finishing the game.
Yeah, the jump in difficulty is a bit crazy. The final three boss battles are considerably more difficult than the other boss battles. My ex made fun of me for not being able to defeat the Miasma Parasite on my first try, saying that he and his friends had no problem with it. But I was playing on my own. :P

I LOVE the gameplay and graphics for the first FF:CC game, but the story is quite minimal and boring.

I love the story for FF:CC:RoF, but the lack of multiplayer in "story more" is beyond frustrating. And the graphics and gameplay are clumsy.

I LOVE the story and the fact that FF:CC:EoT has integrated multiplayer in "story mode" but the graphics and gameplay are identical to FF:CC:RoF . . . and I don't like them. I think that this game would have been better suited on the Wii with the graphics of the very first FF:CC game.