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Thread: The Final Fantasy XII Defined Character Class List

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  1. #1

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    I was doing some thinking, and realized that I probably didn't actually need to use Revenant Wings as the basis for picking classes for Penelo, Balthier, Fran, Basch, and Ashe. Going strictly by FF12 and what their stats and initial eqiupment are, those four characters actually adhere pretty closely to the following classes:
    Penelo: Red Mage or Paladin (depending on personal preference)
    Balthier: Gunner
    Fran: Archer
    Basch: Fighter or Knight (depending on personal preference)
    Ashe: Red Mage or Paladin

    I'll be back later with in-depth analyses of Penelo, Balthier, Fran, Basch, and Ashe's usable equipment, magick, and technicks based on those classes as opposed to the classes I gave them earlier.

    Edit:

    I'm back with in-depth equipment listings for each character. I decided to give Vaan, Penelo, Balthier, Basch, and Ashe a primary class and a secondary class in order to provide people with some added flexibility in terms of developing the characters. Here we go:

    Vaan
    Class(es): Thief (Primary); Sky Pirate (Secondary)
    Class-Specific Licenses:
    Thief
    Smallswords
    Daggers 1 through 5
    Light Armor 1 through 12
    Mystic Armor 1 through 12
    Accessories 1 through 20
    Steal

    Sky Pirate
    Guns 1 through 6
    Smallswords
    Swords 1 through 7
    Daggers 1 through 5
    Spears 1 through 5
    Crossbows 1 through 4
    Bows 1 through 6
    Light Armor 1 through 12
    Accessories 1 through 20
    Steal
    First Aid
    Libra
    Poach

    Penelo
    Class(es): Red Mage (Primary); Dancer (Secondary)
    Class-specific Licenses:
    Red Mage
    Smallswords
    Swords 1 through 7
    Greatswords 1 through 3
    Daggers through 5
    Maces 1 through 5
    Light Armor 1 through 12
    Mystic Armor 1 through 12
    Shields 1 through 6
    Accessories 1 through 20
    White Magick 1 through 8
    Black Magick 1 through 13
    Time Magick 1 through 7
    Arcane Magick 1 through 7

    Dancer
    Daggers 1 through 5
    Staves 1 through 4
    Rods 1 through 4
    Poles 1 through 4
    Light Armor 1 through 12
    Mystic Armor 1 through 12
    Accessories 1-20
    White Magick 1
    Charm

    Class(es): Gunner (Primary); Sky Pirate (Secondary)
    Class-specific Licenses:
    Gunner
    Guns 1 through 6
    Light Armor 1 through 12
    Accessories 1 through 20
    First Aid

    Sky Pirate
    Guns 1 through 6
    Smallswords
    Swords 1 through 7
    Daggers 1 through 5
    Spears 1 through 5
    Crossbows 1 through 4
    Bows 1 through 6
    First Aid
    Steal
    Libra
    Poach

    Fran
    Class: Hunter
    Class-specific Licenses:
    Bows 1 through 6
    Light Armor 1 through 12
    Heavy Armor 1
    Shields 1
    Accessories 1 through 20
    White Magick 1
    Black Magick 1
    Time Magick 1 and 2
    1000 Needles
    Achilles
    Addle
    Break Magic Def.
    Break Magic
    Charm
    First Aid
    Gil Toss
    Libra
    MP-HP
    Poach
    Random Magick
    Revive
    Steal (initially available)
    Traveller

    Basch
    Class(es): Knight (Primary); Paladin (Secondary)
    Class-specific Licenses:
    Knight
    Smallswords
    Swords 1 through 7
    Greatswords 1 through 3
    Axes and Hammers 1
    Light Armor 1
    Heavy Armor 1 through 12
    Shields 1 through 6
    Accessories 1 through 20
    White Magick 1
    First Aid
    Infuse
    Libra
    Revive
    Sight Unseeing
    Souleater
    Telekenisis

    Paladin
    Swords 1 through 7
    Greatswords 1 through 3
    Light Armor 1
    Heavy Armor 1 through 12
    Mystic Armor 1
    Shields 1 through 6
    Accessories 1 through 20
    White Magick 1 through 8
    Achilles
    Charge
    First Aid
    Infuse
    Libra
    Numerology
    Revive
    Sight Unseeing
    Souleater
    Stamp
    Telekenisis
    Wither

    Class(es): Paladin (Primary); Time Mage (Secondary)
    Class-specific Licenses:
    Paladin
    Swords 1 through 7
    Greatswords 1 through 3
    Light Armor 1
    Heavy Armor 1 through 12
    Mystic Armor 1
    Shields 1 through 6
    Accessories 1 through 20
    White Magick 1 through 8
    Achilles
    Charge
    First Aid
    Infuse
    Libra
    Numerology
    Revive
    Sight Unseeing
    Souleater
    Stamp
    Telekenisis
    Wither

    Time Mage
    Crossbows 1
    Swords 1 through 7
    Greatswords 1 through 3
    Light Armor 1
    Mystic Armor 1 through 12
    Heavy Armor 1 through 12
    Shields 1 through 6
    Accessories 1 through 20
    White Magick 1 through 8
    Black Magick 1 through 8
    Green Magick 1 through 7
    Time Magick 1 through 7
    Charge
    Horology
    Numerology
    Poach
    Stamp
    Last edited by DigificWriter; 10-21-2009 at 03:22 AM. Reason: Added new information

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